Ten steps. Nothing here touches your game folder except the script extender you already installed — the preset lives entirely inside Mod Organizer 2, so it comes back out again by unticking one box.
Step 01
Get the archive
UngodlyNVR-1_1_0-NVR440.zip
— 20.9 MB. It contains New Vegas Reloaded 4.4.0 unmodified plus the preset, so this is the only download the graphics extender needs.
NVR itself is officially distributed through the TES Reloaded Discord, linked from the project wiki. The old Nexus page is unavailable and the versions floating around elsewhere are years out of date.
Step 02
Drop it into the Downloads pane
Open Mod Organizer 2 and switch the right-hand pane to the Downloads tab. Drag the zip onto it. It appears in the list as though you had downloaded it through the manager.
If you would rather not use drag and drop, the archive icon at the top of MO2 (Install a new mod from an archive) does the same job.
Step 03
Install it
Double-click the entry. MO2 reads the folder structure, recognises
nvse/, Shaders/ and Textures/ as valid game data, and
offers a name. Call it UngodlyNVR so it matches the rest of this guide, and
confirm.
Step 04
Tick it, then send it to the bottom of the left pane
Enable the checkbox. Then drag UngodlyNVR so it sits below every other graphics mod in the left pane. In MO2, lower means higher priority, and a mod lower in the list wins file conflicts.
This matters for one folder specifically: nvse/Plugins/. If another mod ships a
file with the same name and sits below this one, it will overwrite the configuration and the
preset will silently do nothing.
In the list on this site it is the last entry — priority above 8kLOD, which is above the rest of the LOD block. See the mod list for the full order.
Step 05
Confirm the file tree
Double-click the mod in the left pane and open the Filetree tab. You want:
nvse/
Plugins/
NewVegasReloaded.dll
NewVegasReloaded.dll.toml <- the live preset
NewVegasReloaded.dll.defaults.toml <- stock reference, do not edit
NewVegasReloaded.pdb
Shaders/
NewVegasReloaded/
Shaders/ <- HLSL for the engine's own shader slots
Effects/ <- the post-process passes
Textures/
Effects/ Precipitations/ Water/
Docs/
UngodlyNVR/
README.md
CHANGES-ULTRA.md
Presets/ <- Ultra, Balanced, PuristThere is no ESP and no ESM. Nothing appears in the right-hand plugins pane, and nothing needs activating there.
Step 06
Check that nothing overwrites it
Still in the mod's window, open the Conflicts tab. Overwritten files should be empty. If anything appears there — usually another ENB or NVR package, or a second copy of NVR installed earlier — remove it or move it above UngodlyNVR.
A quick way to sanity-check the whole install: MO2's Data tab, filtered to
nvse/Plugins. Every file there should be attributed to the mod you expect.
Step 07
Set the two INI lines and the NVTF flag
Skip this if you already did it on the prerequisites page. Both water settings must be on or the water shader renders glassy and see-through:
[Water]
bUseWaterReflections=1
bUseWaterRefractions=1And in NVSE\\Plugins\\NVTF.ini, from the NVTF - INI mod:
[DirectX]
bModifyDirectXBehavior = 1
If you use DXVK, add d3d9.floatEmulation = strict to dxvk.conf now
as well. That one line is the difference between a clean sky and a black diagonal seam
through it.
Step 08
Launch through the script extender
Select nvse_loader.exe from the executables dropdown at the top right of MO2
and press Run. Not the vanilla launcher, not FalloutNV.exe, and not the Steam
or GOG shortcut — any of those will start the game with no NVR loaded and no error.
Step 09
Prove it is running
Load a save outdoors and press O. The NVR menu should open over the game. If it does, the DLL loaded and the preset is active.
| Action | Key |
|---|---|
| Open or close the menu | O |
| Move around | Arrow keys |
| Change a value | Numpad + / Numpad − |
| Type a value | Numpad Enter, then numpad digits |
| Page through options | Page Up / Page Down |
| Save to disk | Enter |
| Screenshot without HUD | F11 |
Changes made in the menu are live but revert on restart unless you press
Enter, which writes them to
nvse/Plugins/NewVegasReloaded.dll.toml.
If the menu does not open, go to troubleshooting — the first three entries cover the usual causes.
Step 10
Pick your variant and tune the night
Ultra is installed and active. Balanced and Purist are complete, ready files in
Docs/UngodlyNVR/Presets/. To switch, copy one over the live config and rename it
to exactly that filename:
Docs/UngodlyNVR/Presets/Ungodly-Balanced.toml
→ nvse/Plugins/NewVegasReloaded.dll.tomlThen spend ten minutes standing somewhere dark. Night brightness is the one thing no preset can get right for everyone, because your weather mod, your monitor and your in-game brightness slider all sit in the same chain. The night section on the preset page gives you the three numbers to move, in the order to move them.
Removing it
Uninstalling is one checkbox
Untick UngodlyNVR in the left pane. The game goes back to its own renderer on the next launch. Nothing was written into your game folder, no saves depend on it, and no plugin was ever added to the load order.